View Single Post
Old 11-19-04, 04:56 PM   #36
Registered User
Join Date: Jul 2004
Posts: 575
Default Re: Official HardOCP HL2 benchmarks

Originally Posted by {Sniping}Waste
Your missing what I said. The water settings changes what is refleced. The Reflect all reflects everything. The reflect world only reflects some things.

no I'm not missing your point, I'm trying to figure out why its hurting the gf and not the radeon, Reflect world is your premade cm, Reflect all is real time reflection. It should hurt both cards equally, There really is no extra geomtry calculations just that its a render to texture at every single frame. I might be wrong with the premade CM but even then if the geometry is double it still shouldn't be enough to stress either card, I think its near the million mark when ATI's vertex shader performance will really show through.
Razor1 is offline   Reply With Quote