Re: Half-Life2 > Forcing DX 9 Shaders ??
Half-Life 2 is Direct3D - that's the graphics part of the DirectX API. Direct Sound, Direct Play, Direct Input and networking components are all part of the total DX package. If you're talking about strictly graphics, then it's Direct3D and OpenGL. Somehow the term "DirectX" has been substituted to mean all games using the Direct3D API when technically that's not completely true.