View Single Post
Old 11-25-04, 07:35 AM   #3
Unreal Tournament Gamer
Gator's Avatar
Join Date: Jul 2002
Location: New York
Posts: 2,279
Default Re: FX5900XT AA/AF - UT99 issue?

Originally Posted by saturnotaku
I'm curious. What exactly is your reason for not switching? Regardless of what last generation chipset I've run (9800 Pro or 5900 NU) I could play the original UT in OpenGL at 1600x1200 with at least 4x AA and 8x AF with vsync on and never have frame rate trouble.
I'm a dual monitor user, and with UT99 if I run Opengl it brightens the gamma WAY to high. High for everything else, but for UT99 it's necessary. So basically the second monitor gets really bright and it's flat out annoying - I use the second monitor to watch IRC, AOLIM, and my system info monitor while I play. Furthermore I've found UT99 Opengl to be less stable than Direct3d, and what's aggrivating about that is if it does crash it leaves the gamma setting at high.
Athlon64 3200 Clawhammer / Asus K8N-E Deluxe / 1GB Crucial DDR400 / Geforce 6600GT 128MB AGP / Windows XP Pro
Gator is offline   Reply With Quote