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Old 08-04-02, 07:58 PM   #2
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I fixed the problem... at least for Quake 3. Basically I had to edit /etc/X11/X11Config to include lower resolutions like 640x480, 800x600, etc. The problem was that since these video modes weren't listed in the X11 config file, Quake 3 used the Mesa OpenGL (software) instead of the Nvidia OpenGL. Now it's running smoothly. I haven't tried other opengl application yet.
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