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Old 08-04-02, 10:39 PM   #16
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Originally posted by imtim83
StealthHawk you sure thats it? I was reading it was not too easy to do and had to know what you were doing.
as i said
there are no definite settings that will give you an X% increase in every D3D game though.
let me elaborate. the D3D AF optimizations work by not performing AF filtering on certain textures. there are four "layers" from what i understand which are tweakable. in other words, in some games, you know what layers are safe to disable AF on(such as Unreal Tournament because the programmer of RivaTuner listed good settings), on others not. so it becomes a basically mix and match game of IQ vs performance.
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