Thanks for you advice vforge37. I tried everything as suggested, but it did not seem to make a difference. I took the advice of megajocke and tried the source RPMS. Bullseye! No problems at all and the 3D stuff works.
It is noteworthy that the nVidia Source GLX rpm picked up the existance of the Mesa libGL and renamed it.
Maybe if one of the nVidia or SuSE bods are reading this, they could make the adjustment to the binary RPMs.