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Old 01-05-05, 02:10 AM   #7
msxyz
Hybrid Microprocessor
 
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Join Date: Jul 2004
Location: Milan (Italy)
Posts: 2,050
Default Re: 5900 ultra 256 not scoring right numbers HELP plz!

Welcome to the last year

Seriously, when NVidia created the NV3x line of cards, it made a bet on how floating point shaders would be implemented. Enough to say it screwed. Nobody really need a 64k+ lines fragment program, everyone insist that FP24/32 is better (despite the fact that most shaders look as much good with the 12 bit integer preceision of PS 1.4) and lazy programmers use a lot of temp registers
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