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Old 01-17-05, 09:58 PM   #131
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Join Date: Mar 2003
Location: Tulsa
Posts: 5,101
Default Re: Everquest 2. I think I may have a partial solution to stuttering.

Originally Posted by Ronin
I can tell you that with 7 (yes, 7) 6800's of varying degrees (GTs, Ultras, and a solitary UEE) on different boards (Intel and AMD based, nF3 and VIA based) with varying other things, I've, thankfully, not see a hitch, or performance problem. I guess I'm one of those lucky 10% (since someone laffably said that 90% of the user base is having the problem that have these cards).

I've spent an exhaustive amount of time on my own trying to reproduce the issue, and try as I might, I simply haven't been able to. I'm always up for a challenge, but I have to say, this has been one of the more difficult ones for me.

Alot of people are just mad that EQ 2 isnt offering double the performance on high end cards, In some cases. Higher shader use your either GPU limited or CPU limited. Problem is this game is both. So no matter what you do its hard to get "Sweepingly" good performance. One of the best tweaks for me has been animation weighting quality which reduces CPU load alot.
|CPU: Intel I7 Lynnfield @ 3.0 Ghz|Mobo:Asus P7P55 WS Supercomputer |Memory:8 Gigs DDR3 1333|Video:Geforce GTX 295 Quad SLI|Monitor:Samsung Syncmaster 1680x1080 3D Vision\/Olevia 27 Inch Widescreen HDTV 1920x1080

|CPU: AMD Phenom 9600 Black Edition @ 2.5 Ghz|Mobo:Asus M3n HT Deluxe Nforce 780A|Memory: 4 gigs DDR2 800| Video: Geforce GTX 280x2 SLI

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