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Old 01-29-05, 09:14 AM   #192
Anker Steadfast
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Join Date: Jan 2005
Posts: 8
Default Re: Everquest 2. I think I may have a partial solution to stuttering.

*unlurks*

Having followed this thread for a while, I must admit I'm quite puzzled by some of the info uncovered.
First of all, thanks ChrisRay, your insight and concrete data makes for a good discussion.

Secondly, while I can understand why SOE puts so much of their graphics load on the CPU in order to support old Hardware, I'm also rather disgruntled about it. It makes my upgrades almost worthless, which is silly. The average FPS difference in EQ II between my GeForce 3 Ti 200 (64 MB) and my GeForce XF 6800 GT (256 MB) on High Performanced (not even Balanced) is about 4 FPS in 1024 x 768 resolution ... that's just sad. It gets a bit more in favor of the 6800 in higher resolutions especially in outdoors zones, but it's still sad.

What CPU I have ? Why, a 2.53 Ghz Pentium 4 ... it's not exactly an old CPU.

Anyways, I'm digress ... back to the topic.
The point is, I can understand it was a choice they must have made during development, and thus, while I'm disapointed, I'm not really angry at them.

Nvidia now ... they slapped their logo on the game and said "The way it's meant to be played" ... that makes me angry. A graphics card producer hailing a game that almost makes no use of their card as something they support .. BAH. All I can say is that I bet there was money involved ... lots.

They *should* have tested the game SOE made.
They *should* have noticed that the game scales incredibly bad on bigger graphics cards.
They *should not* have put their logo on it.

And that's the crux of it - A lot of angry people feels they have been cheated.
And who's to say they weren't ?
They have a good argument after all.

And as killahsin mentioned, what's the point of new technology if it isn't used ?
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