Re: DEvmaster.net article Hl2 vs D3 engine.
pretty much every engine out there that can use shaders can do great water..
And how good it looks is all about how much resources you spend on that shader, not the engine per se..
And like Vagrant said (in his somewhat annoyed state), the reason D3 didnt have any water wasnt cause the engine couldnt "pull it off", but there simple werent any pools of water in the game, which isnt all that farfetched as it IS, as mentioned, played on a base on mars, and a bit in hell (a place notirously low on water)
Q6700, Abit X38 QuadGT, 8Gb (4x 2GB) OCZ Reaper DDR2 1066MHz, Gainward GTX 285 1Gb, X-Fi XtremeMusic