View Single Post
Old 02-22-05, 08:41 PM   #92
ChrisRay
Registered User
 
ChrisRay's Avatar
 
Join Date: Mar 2003
Location: Tulsa
Posts: 5,101
Default Re: NV40 antialiasing sample patterns

I am sure alot of you know. 4x Gamma corrected Anti Aliasing has been present in many of the 7x.xx drivers. I can confirm it works in the 71.80 and up. But I am pretty sure it will work in most. It does invoke a performance hit compared to normal 4x ((But its not that bad either)). So if you miss ATI's 4xAA implementation its definately work checking out as some people like Gamma Corrected Anti Aliasing.

4x OGMS is no longer working as far as I can tell in the 7x.xx drivers and up. If anyone knows the key to enable it. Let me know. I cant find it.

Anyway. I updated the investigation to include this. Which will unlock Gamma Corrected Anti Aliasing.

Code:
[ForceWareFSAAModes]
FSAAMode01 = 2 x 1
FSAAMode02 = 1 x 2
FSAAMode05 = 2 x 2
FSAAMode0E = 2x
FSAAMode0F = Quincunx
FSAAMode10 = 4x RGMS
FSAAMode12 = 4x 9-tap
FSAAMode13 = 4xS
FSAAMode17 = 12x
FSAAMode19 = Old 8x
FSAAMode1A = 16x Hybrid
FSAAMode16 = Old 6x (D3d)
FSAAMode18 = New 8x
FSAAMode1B = 4x Gamma Corrected
FSAAMode0D = 16x OGSS
__________________
|CPU: Intel I7 Lynnfield @ 3.0 Ghz|Mobo:Asus P7P55 WS Supercomputer |Memory:8 Gigs DDR3 1333|Video:Geforce GTX 295 Quad SLI|Monitor:Samsung Syncmaster 1680x1080 3D Vision\/Olevia 27 Inch Widescreen HDTV 1920x1080

|CPU: AMD Phenom 9600 Black Edition @ 2.5 Ghz|Mobo:Asus M3n HT Deluxe Nforce 780A|Memory: 4 gigs DDR2 800| Video: Geforce GTX 280x2 SLI

Nzone
SLI Forum Administrator

NVIDIA User Group Members receive free software and/or hardware from NVIDIA from time to time to facilitate the evaluation of NVIDIA products. However, the opinions expressed are solely those of the members
ChrisRay is offline   Reply With Quote