Originally Posted by egbtmagus
But EQ2 by design rewards players for thier accomplishments, get a certain level and do a certain quest can you gain access to a zone that no one else could have access to unless the do it aswell.
I personally hate giving things away for free, I think EQ2 already holds you by the hand enough. Its too easy compared to other MMORPGs.
Going to a standard outdoor hunting zone is not a reward. I completely disagree with this. If the game was engineered towards high end content being locked. I would agree. But 85% of EQ 2 is off limits to the player until they reach certain points. I think that is ridiculous. EQ 2 has nothing to aspire towards. Theres no exploration factor. The simple fact is. Not everyone wants to spend all there time grinding and leveling. And a game engineered that way will not be fun to people who seek the exploration factor of a game.
WoW for instance locks you from instances and areas. But you are not locked from exploring the World. Do you get slaughtered constantly for explorin well under your level? Yes. And that is more than enough. You see it as a reward. I see it as a timesink. Which is exactly
what it is. Another timesink designed to slow progression and exploration down.