Re: Everquest 2 high end system verses WoW high end system..
I remember when EQ1 released, It was struggling my system that played Quake 2 perfectly at the time and looked worse. I kept thinking, "WTF, I can play Q2 at 1024x768 smooth as heck but EQ is lagging on 800x600 and it looks like crap!".
MMORPGs are bottlenecked by CPU because they have so much more background opperations. They have to calculate all the math during combat, plus locations of objects and characters constantly. Its not like Doom 3 that only needs to calculate 4 things on screen at once, it needs to do 50 or more random objects (wether it be a player running by or another NPC near by) at any given time.