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Old 04-18-05, 11:10 PM   #18
Abba Zabba
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Join Date: May 2003
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Default Re: New Demo: Stained Shadow Maps

I can push things a bit more by increasing the size of the shadow map, while I'm at it why not turn this into a benchmark and test it with different texture sizes and hardware configs? hmmm

Btw, you can open sprite0.xml and change the light path, or even take it all off and get something as pretty as this.

SXML 3D Engine
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