This happens with many standard OpenGL applications using the Windows drivers, so it apparently has carried over into Linux. Hopefully it will get fixed soon...
Originally posted by craig
I've tested stereo modes 2 and 3 with a Quadro4 750 XGL. They both work fine, except that when the driver is set to stereo mode, our application runs much faster when displaying in stereo than in mono.
Has anyone else experienced this? Does anyone know why this would be happening?