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Old 04-29-05, 09:28 AM   #5
Abba Zabba
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Join Date: May 2003
Location: Los Angeles
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Default Re: New Demo: VS3.0 Displacement Mapping

Yup, I remember something about an NVIDIA bug that generates files of size exceeding the GIG while compiling GLSL shaders.
That bug was fixed in the latest BETA drivers.
SXML 3D Engine
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