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Old 04-29-05, 03:54 PM   #14
Abba Zabba
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Join Date: May 2003
Location: Los Angeles
Posts: 125
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Default Re: New Demo: VS3.0 Displacement Mapping

No more GLSL for me, not until more mature compilers from ATI and NVIDIA are made officially available .

I also fixed the mercury look a bit, and later on will be adding true dynamic reflection.
Thanks for the suggestions guys
SXML 3D Engine
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