Originally Posted by anzak
Just remember, the Serious Engine 1.0 was licensed by 14 developers, but it only found its way into one game other than Serious Sam games. Just becuase 6 developers licensed it does not mean all 6 will get games out using it.
That has to really suck... those engines cost an absolutely INSANE amount of money to license. I remember the Serious Engine 1.0 was like $100,000 for an internal project, and $250,000 + a percentage for a retail game. And Croteam was hardly a big business then.
Anyone know how much it costs to license UE3? Im guessing $500,000 to a mil + a pretty large cut from sales.
I cant imagine spending that much money on an engine and not releasing a product using it...