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Old 05-14-05, 02:15 PM   #16
Is not an Intel fanboi
Join Date: May 2004
Location: Burlington, VT
Posts: 1,368
Default Re: NCSoft nabs Unreal 3 Engine

Originally Posted by killahsin
The question that bothers me is what is the perf hit for doing doom 3 'like' shadowing. I havent seen them liscense either of the methods. So i'm wondering how they killed the overhead.
They don't licence individual methods, the engine has all 3 and can be used at the developers' discretion.
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