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Old 05-15-05, 01:22 PM   #18
Is not an Intel fanboi
Join Date: May 2004
Location: Burlington, VT
Posts: 1,368
Default Re: NCSoft nabs Unreal 3 Engine

Originally Posted by killahsin
Um you can't just 'use' patented alg's without liscensing them.

And when i say either of the methods im refering to carmacks and creatives.
Umm, that's not true. Are you telling me if I want to write an engine which uses stencils, I have to licence "carmack's reverse"? If you did, why are the algorithms freely available with implimentation details everywhere? Please...
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