FSAA set to high leads to crash in Doom 3
I managed to isolate the following bug :
On a athlon XP 2500+ GF6800 128 Mo, linux 2.4.26+lowlatency, nvidia drivers 6611 or 7174 (tested both)
I'm playing the ROE expansion pack for Doom3 (v1.3).
my screen resolution is 1024*768 *24
During the intro movie there is a explosion effect with a nearly completely white frame. The video in the game will then pause and all later texture will be black IF is FSSA more than or equal to 4x. I also notice that the fps rate drops near 10 just before the crash.
Reducing the FSAA below 4x solved the problem and the frame rate stay a 25 minimum.
According to the doom3 linux developper this is most probably a driver bug.
Anybody else having this issue ?