Originally posted by midekra
That's because depth 32 visuals do not exist. Older XFree86 (up to 3.X) had a depth 32 visual which was actually a depth 24 visual with a different bits per pixel.
XFree86 4 supports the same modes as 3.X did, only it does so in a more sensible way. "depth" refers to the number of bits of active color information. This value is one of 1/2/4/8/15/16/24 There is no such thing as 32 bit color . The bit width of a pixel on the other hand, is now refered to as "fbbpp", and is 8/16/24/32 depending on the mode and visual.
Just remove the 32 depth subsection and it will work fine, and it will work just as you want it to.
Ok then, that explains it, I appreciate the reply at least I know what's happening now.