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Old 08-07-05, 11:59 AM   #15
LubosD
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Join Date: Jan 2005
Location: Czech Republic
Posts: 451
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Default Re: ut2k4 with EXT_framebuffer_object support

Inno3D GeForce 6800 Ultra
Code:
[OpenGLDrv.OpenGLRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseCompressedLightmaps=True
UseTrilinear=True
UseStencil=False
MaxTextureUnits=16
VARSize=32
ReduceMouseLag=True
UseVSync=False
LevelOfAnisotropy=1.000000
DetailTexMipBias=0.000000
DefaultTexMipBias=-0.5
UseVBO=False
UseVSync=False
AppleVA=1
MultisampleBuffers=0
MultisampleSamples=0
MultisampleHint=2
UsePixelShaders=True
UseRenderTargets=True
DesiredRefreshRate=0
ForceCompression=False
TerrainLOD=0
SkyboxHack=False
LowQualityTerrain=False
Use16bitTextures=False
Use16bit=False
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