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Old 02-08-03, 05:30 PM   #24
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Join Date: Feb 2003
Location: in a cave, in the desert.
Posts: 36
Default Re: Re: 3dmark2k3 damage control for GFFX

Originally posted by ChrisW
You may be right. It all depends on what percent of the score they decide to give to each test. Remember the big boost to 3DMark scores because of the score assigned to the pixel shader test? All they have to do is assign a larger percentage of the final score to the fillrate test and the GFFX will win.
or tests that use specific math in the shaders that is known to work better on the FX.... there are lots of ways he could leverage the data towards the FX... I hope he doesn't though.
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