Originally Posted by DaveW
From the reviews it sounded like they dumbed down the creature aspect of the game and added a bunch of RTS stuff to it.
I liked the original Black and White. Slapping your creature around and teaching him to throw dung was the best part.
Actually the impression that I got is that the creature aspect was pretty much the same as it was before, EXCEPT that you can see what your creature is thinking so it's easier to get him to turn out the way you want. So you don't spend as much time observing what he's doing and waiting until he does something good/bad before you reward/slap him. Like they said in the Gamespot review, this can be good or bad depending on what you want out of the game: getting your creature to do what you want is now a bit easier, but it also takes away from some of the mystery and unpredictability so teaching your creature seems more mundane.