Originally Posted by DaveW
Hmm, maybe masked textures does have something to do with it. WoW uses a LOT of them. It would be ironic since they probably use them to save on polys for performance reasons.
I think you would find it alot heavier if they used real polygonal leaves instead of alphablended textures.. hehe..
Anyhow, I think WOW is one of the best examples of that you dont need cutting edge graphics to get a really good feeling in the enviroments..
I think it "looked" great when playing the Beta, and the enviroments are really great (graphics, sound and great design coming together).
But looking at screenshots, or just at the bare graphics, its not that great at all..