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Old 10-14-05, 08:24 AM   #1
The Architect
Join Date: Mar 2003
Location: Virginia
Posts: 354
Default High resolution games 2560x1600

It was suggested that I post this thread here since it has a lot more gaming information.

It has been a bit of a struggle running many games and specialized apps at 2560x1600 on an LCD. Obviously first make sure that the LCD can support that as a native true resolution. One of the concerns is the question of could SLI even work well at that setting?

Two 7800 gtx's can indeed SLI 2560x1600, but many games and some apps cannot take advantage of it. For example, I can run Quake 3 at that resolution, but not Doom3. Doom 3 will not hunt above 1600x1200.

Far cry 64 is flawless at that resolution and so is Painkiller (all eye candy); the menu choices include the higher resolution choices. Half Life 2 and Counter Strike will cap at 1600x900 or 1600x1200.

Unreal 2004 64 bit (download the 9Mb patch from AMD) runs great and uses 2560x1600 quite well.

Chronicles of Riddick (64) made use of the higher resolution but required manually typing it into the config file

Many of the nvidia demos do work at 2560x1200 but you have to manually change the ARGS text file in the Bin directory to get them to take advantage of the high rez. Dawn, dusk, and Luna look smashing with the Nude adjustments. (Candy)

Other games just die such as Uru, no great loss here.

With SLI, monster cards, and awesome monitors, I would hope that the cards drivers and games can take advantage of the higher resolutions.

If you are wondering how well the SLI 7800gtx set up performs at 2560x1600, then here is an example.

Painkiller 2560x1600 , all eye candy on using 64bit 81.40

benchmark C5L1 198 FPS
benchmark C5L2 149 FPS

You can always run tha apps and games windowed on an Apple 30" Cinema and this requires no changes, its just not full screen. Then everything looks good with a lot of desktop showing.

Regardless: very impressed with the SLI 7800 gtx set up. My hat is off to Nvidia for awesome hardware.

By the way, if anyone knows how to get doom 3 to play at 2560x1200 it would be most appreciated. I am concerned that Quake 4 might not work at that resolution either and the fix might work for both since they are based on the same engine.

Dual Opteron Dual Core 2222s (OC 3.17GHz)
2 evga Superclocked 8800 GTX SLI (650-1550-2080 OC)
16GB Ram DDR-2 ecc reg
8 terabytes (8 x 1T drives)
ex8350 raid controller card
Dual Tagan 1100Watt Power Supplies (2200W)
Sony Blue Ray DVD Burner (Vrs 3)
Apple 30" Cinema LCD at 2560x1600 (version 2)
Windows Enterprise Server 2003 64-bit
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Stacker CM server case
Deck Legend Keyboard
...& plenty of blue lights.
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