Thread: FEAR patch 1.01
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Old 10-18-05, 12:17 AM   #1
SH64
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Join Date: Jul 2003
Location: Indiana
Posts: 12,202
Lightbulb FEAR patch 1.01

http://www.worthplaying.com/article....thread&order=0

Quote:
Global:

* Fixed a problem where players could fall under the map after pressing ESC while climbing a ladder.
* Fixed a bug where water FX would play where there was no water in the "Heavy Resistance" level.

Multiplayer:

* Fixed the Game Type filter on the server browser screen.
* Fixed broken ladder animations.
* Spectator "Fly" mode now works as intended.
* SlowMo Score Time is now reported through the in-game server browser for SlowMo CTF games.
* Fixed a problem where players would sometimes spawn into Team Elimination games as a neutral player.
* Team Eliminmation servers will no longer advance to the next round if you are the first to join and then switch teams.
* Dead players will no longer win the round in Elimination game types if they have the highest score when time runs out.
* The score tally on the HUD now works properly in all Elimination game types.
* Remote clients can no longer log into SCMD on hosted games as original intended. SCMD still works as before on dedicated servers.
* The weapon of the player you are watching will no longer appear on the screen when using the "Follow" spectator mode.
* Fixed problem with grenades getting stuck on or bouncing off of breakable windows in certain levels.
* Further optimized performance and fixed minor lighting and art bugs in the Streets CTF level.
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