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Old 02-11-03, 11:13 AM   #54
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Join Date: Aug 2002
Posts: 114

Originally posted by Chalnoth
Not quite. It's sort of the other way around. Max Payne used the 3DMark2001 engine.
Incorrect. MAX-FX is Remedy's game-engine that was also used by Futuremark.

What I'm talking about here is getting the major development houses, such as id software and Epic into the game, for benchmarks in Direct3D and OpenGL.
So they should use id's or Epics engine instead of Remedys engine. Why? What would it gain? MAX-FX is (like it or not) real-world game-engine.
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