Originally posted by Chalnoth
Regardless, it doesn't really matter. It was just one game. Any good guage of performance needs to be over a variety of game engines and scenarios.
If they used id's engine, we would get the case where all vid-card manufacturers would just optimize for id's engine, since almost all impartant benchmarks would use it. Same thing if they used Epic's engine. Variety is a _good_ thing, even in this case.
Besides 3DMark is a Direct3D-benchmark, id uses OpenGL.