Originally posted by jAkUp
supposly this is the geforcefx performance in 3dmark 2003
check out the pixel shader 2.0 score....
anyone knows if ATI was running the pixel shaders test at
96bit precision(fp24) and Nvidia in 128 bits (fp32)?
its looks to me the same issue of Doom3..
where Nvidia runs very slow at 128bits and very fast in 64bits.
wouldnt NVidia Cg could help in PS test ?