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Old 02-12-03, 07:48 AM   #24
jbirney
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Quote:
Originally posted by Nutty
ROFLMAO!!!!

Suuuuuure, it is. Thats why these new cards can access upto 16 textures in one pass huh?

The future is using _MORE_ textures. Not less. Pray-tell how u get glossmaps, specular maps, bump-maps, detail maps, basemap, anisotropic lighting map, etc etc.. in single texture games?!?!
Nutty when/if developers start using more Pixel Shaders then the need for the TMUs which helps out in Multi-texturing will soften. The trend is going away from multi-textured games.
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