Originally Posted by Edge
Uhh, you people DO realize that Far Cry's HDR was fully adjustable? A simple console command can set the blooming amount to whatever you want, and it supported many variations of HDR which produced different results. In Lost Coast, you simply don't have an option.
I'd be much more impressed with the HDR if it would actually work with already existing content instead of having to convert everything to it in order to use it. Putting a single effect into a 7-minute map is hardly as worthy of praise as implimenting it into a full game that wasn't even made for it, imo.
this is impossible. Because its a completely different lighting engine. You have to go back and redo each level to make sure your atmosphere isn't ruined.