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Old 02-18-03, 07:05 AM   #40
Nutty
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Physics? In a hard-coded demo?

I think you'll find _actual_ playable games require alot more cpu resources for physics, and collision, and 3d sound production that the 3dmark03 demo.

And even then it's still the preferred choice to use the cpu for silhouette finding in the Doom3 engine. And it makes heavy use of physics on the cpu.
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