Re: GeForce Go 6600 freezes system when running OpenGL apps
I'm now using the latest drivers (1.0-8174).
My laptop display can now run at 1680x1050, the switch to and from X/Console problem that caused a delay, and muted audio for a few seconds is also fixed, but I still get total system lockups when running ET or DOOM3 (and any other game that uses OpenGL for that matter).
Here goes my xorg.conf and a bug-report to see if someone can tell me what I'm doing wrong.
Meanwhile, I'm gonna try out the 1.0-6629 drivers to see what happends.