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Old 12-15-05, 04:18 AM   #55
killahsin
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Join Date: Jul 2004
Posts: 1,496
Default Re: Everquest 2 high end system verses WoW high end system..

I dunno unreal engine does it too so...It's just a engine thing. But most mmos prefer doing it because of the fact that mobs can aggro from behind architecture u can't see and so forth,a nd the dataabse back end on equipment on players u can't see. Plus the fov rendering method might cause alot of problems if a group of 2000 chars decides to run by you from behidn a building outside your fov.
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