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Old 01-13-06, 03:15 PM   #4
netllama
NVIDIA Corporation
 
Join Date: Dec 2004
Posts: 8,763
Default Re: Strange assembly shader code produced from GLSL

Yes, I can select any of the four Bump mapping methods. I'm wondering if this problem is something specific to your environment (and not a driver bug), since its certainly working fine for me.

Thanks,
Lonni
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