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Old 02-26-03, 08:12 AM   #32
jbirney
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Quote:
Originally posted by StealthHawk
if Cg produced code faster than the DX9 HLSL for all video cards.
Well since CG still does not support PS1.4 why should it have been used in FurtureMark again? I also dont see how CG code could ever be faster then HLSL code. Just depends on the compilers/backend?
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