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Old 02-26-03, 07:44 AM   #38
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Join Date: Jul 2002
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Originally posted by DaveBaumann
But this is still a DirectX benchmark - what is the point of using a non-Microsoft/DirectX specific HLSL when DirectX9 comes with its own? DX9 HLSL is optimised - its optimised for DirectX, which is exactly what Futuremark are looking for.
Only 3DMark03 is marketted as a gamers' benchmark, not as a DirecX benchmark. I think it would have been awesome if Futuremark put used Cg, if only to compare Cg vs. HLSL, or Cg vs. hand-optimized assembly (using the lowest PS vesrion possible).
"Physics is like sex. Sure, it may give some practical results, but that's not why we do it." - Richard P. Feynman
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