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Old 01-18-06, 07:06 PM   #118
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Join Date: Jul 2002
Location: Virginia
Posts: 9,481
Default Re: 3DMark06 Benchmark Results

Originally Posted by JamesDax
Ok, so I was going over the read me file seeing if I could find some info on why the HDR/SM3.0 test didn't run for me and found this:

Does the GF6200 not support 16bit floating point textures and 16bit floating point blending??
Make sure you don't have AA enabled.
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