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Old 02-26-03, 09:39 PM   #58
Chalnoth
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Join Date: Jul 2002
Posts: 1,293
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I think that Futuremark's "sticking with the standards to remain neutral" is flawed. They should optimize for all video cards, not the standards.

As a side note, I had thought that I read 3DMark03 did use DX9 HLSL to aid in writing the shaders (I believe DX9 HLSL, however, has no option to do runtime compiling, which makes for a serious flaw).
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