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Old 07-28-02, 07:14 PM   #38
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Join Date: Jul 2002
Location: Cosmopolis, WA
Posts: 276

Well, I don't use 1280x1024 because my monitor only has a max 60Hz refresh rate at that resolution. I'm my experience however, 1280x960 looks stretched disproportionately. The only games that I recall trying that resolution with were the original GLQuake and I think the original Unreal. Personally, I would rather use 1152x870 or 1024x768.
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