Re: Slow Polygon Rendering on AMD64 (1.0-8178)
The applications exhibiting slow polygon rendering rates are benchmarking programs developed by myself and others. Some use GLUT and call OpenGL directly while others use VTK (which ultimately is calling OpenGL itself). My polygon rendering benchmarks are running about as fast as they do on a Pentium4 machine with a low-end ATI card (not good).
I am attaching the requested nvidia-bug-report.log ... I hope it helps.
Last edited by seanm; 02-08-06 at 09:23 AM.
Reason: Addition of nvidia-bug-report.log file