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Old 02-27-06, 08:54 AM   #2
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Join Date: Feb 2006
Posts: 2
Default Re: newbie help - SM3.0 on Geforce 6 series

ok, sorry i have found something wrong.

i should have queried for GL_NV_vertex_program3, not NV_vertex_program3.

i am still a bit confused about the profiles though. i thought i needed NV40 profiles to open up this functionality? if i have a shader model 3 card shouldnt it be ok using FP40? i'm pretty sure you cant do MRT with FP30, but MRT is supported in shader model 3. i still get a profile error if i try and compile with FP40.
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