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Old 03-23-06, 01:20 AM   #65
Clay
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Join Date: Oct 2002
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Default Re: Oblivion Tweaking

No problem. It's pretty interesting to see some of the things that appear when you go that high with those settings. Even at uGridDistantTreeRange=60, uGridDistantCount=100, and uGridsToLoad=9 this scene still looked like the first shot below (without the model that shows up at 100,200,11 respectively in the second shot).

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