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Old 05-18-06, 05:03 PM   #3
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Join Date: Jan 2006
Posts: 32
Exclamation Re: 1.0-8756 GLSL internal compiler errors

Follow the instructions in the README.TXT I included... Don't use the GUI, use
the VMD text console or the command line (you have to be in the unpacked
testglsl directory before loading the saved state..)

This is a new different shader compilation problem specific to 8756, different
from the one I reported before. I'm not using any weird locale, so I'm not sure what the problem is.

This test dataset will reproduce both the older bugs I reported previously,
as well as these new ones (same shader source code). The test data
is pretty thorough in exercising most of the shader code. (you could turn
fog on/off manually to test the remaining bits...)

tachyon_john is offline   Reply With Quote