Re: MMOs and boundries
While I dislike MMORPGs, and refuse to get sucked into what I consider to be a huge, wastefull time-sink, I understand that others have a different definition of time wasted. Not that it matters, whatsoever, once you die.
Zelda, just for argument's sake, and not for the support of, or against, the scenario being discussed, please describe a "real" life.
Then explain, clearly, how that life is "better" than that of a heavy gamer. I'm interested to see what you come up with, and why.
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