Driver bug: glTexCoord() != glMultiTexCoord(GL_TEXTURE0)?
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06-05-06, 03:53 PM
Join Date: Dec 2004
Re: Driver bug: glTexCoord() != glMultiTexCoord(GL_TEXTURE0)?
In the bug report in your tarball, you're running the 1.0-8178 driver, however 1.0-8762 is the latest version. Does this reproduce with 1.0-8762 as well?
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