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Old 06-05-06, 04:21 PM   #3
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Join Date: Apr 2006
Posts: 20
Default Re: Driver bug: glTexCoord() != glMultiTexCoord(GL_TEXTURE0)?

Originally Posted by netllama
In the bug report in your tarball, you're running the 1.0-8178 driver, however 1.0-8762 is the latest version. Does this reproduce with 1.0-8762 as well?
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