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Old 06-22-06, 06:04 PM   #1
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Join Date: Jun 2005
Location: UK
Posts: 52
Default Too few texture units reported?

My OpenGL driver is reporting 4 texture units via glGetIntegerv(GL_MAX_TEXTURE_UNITS_ARB...

Surely the 6800GT has at least 8 texture units? If it does under Direct 3D, why not OpenGL?

Is this a driver issue? I'm using 1.0-8762 on 32 bit Linux.

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